
WordJolt
Build words from a changing board in Arcade, Daily, Puzzle, and Strategy modes.
Independent games by Brennon Reid
Word puzzles, arcade projects, a card battler, and a space-flight prototype. Each page shows what is built and what is still planned.



The Play page
Three landscape games and three portrait games. Each has a project page; playable links appear as browser builds become available.
Landscape games

Build words from a changing board in Arcade, Daily, Puzzle, and Strategy modes.

Clear groups of matching gems and work through 25 levels.

The planned browser version is a 25-level, six-letter word puzzle.
Portrait games
The Android demo is planned to run through the first boss.
One table is playable in the prototype; the physics are being tuned.

Climb, land, and try to reach a new high floor.
Android release preparation
Four modes are in the Android build: Arcade, Daily, Puzzle, and Strategy. The planned browser Arcade uses seven-letter words, with additional language lists added as they are prepared.
Other projects
These pages cover a number puzzle, a slot-machine builder, Nyxis, and a tactical card game.

Combine the numbers on the board to make the target.

Spin for fictional Credits and Parts, then improve the machine.

Fly a small ship through tile-built sectors; edit the map and test routes.

Build a 25-card deck and manage attack and defense energy.
About the developer
Independent game projects, from word puzzles and arcade games to experiments still in prototype.
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